Tuesday, 21 February 2017

Arthur model

I recently started modelling Arthur for my animation. So far I have just modelled the head shape, the shirt and the start of the trousers.

I have decided to model the torso, legs, head, arms, feet and head as separate objects to help make them easier to model as I will be able to add edge loops to certain parts of shirt, trousers etc without affecting the whole model. It will also mean I can easily add certain materials to certain parts of the body. This is what I have done so far.




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