Tuesday, 21 March 2017

Merlin and Arthur rigging and expressions

This week, I finished off the rigging and facial expressions for both Arthur and merlin.

I added the expressions onto both characters by using blend shapes in Maya

This was the process of making expressions for Arthur

This was a screenshot of a fully rigged Arthur smiling and waving


This was the process of rigging Merlin

This was a render of merlin saluting and marching

This was the process of creating blend shapes for Merlin

And this was the final render of Merlin smiling and saluting


The next task would be to continue creating the environment before starting to animate the scenes. the backdrop of Arthur's Seat may be a mat painted, painted with Photoshop with a painted/watercolour effect.

Wednesday, 15 March 2017

Arthur texturing and rigging

Over the past two weeks, I completed modelling my Arthur character and have been working on my finishing the texturing and getting most of the rigging done.

This is my model complete without the UV textures.

This is my Arthur model after UVing the Khaki design onto his uniform.

This was my Arthur model after giving him a hair texture

This was a test render, showing his skin shader

This was my model after some shaping around the eye area and giving him some eyebrows

This was my model after giving his belt a UV texture and bump map

And this was my final render of my model with his name tag before starting to rig.

This was a snapshot of my character whilst being rigged using Maya's human IK

And this is Arthur fully rigged and textured, sitting on the bench that I modelled earlier. The next task will be to fix the elbow joints before moving onto rigging Merlin.


Monday, 6 March 2017

Merlin textured

This is a small update to show a fully textured render of Merlin.

The skin was done by using the fast skin shader in Maya with a UV texture painted on Photoshop.


The next step would be to texture Arthur and rig both characters. I will then focus on the environment.

I have already started modelling the fence for the scene of Arthur and Merlin conversing at Prince's Street Gardens and previously I modelled a bench. There are brushes in Maya that I can utilise to create bushes, grass and foliage. I will create a mat painting for the background and add it in after effects.