Monday, 6 March 2017

Merlin textured

This is a small update to show a fully textured render of Merlin.

The skin was done by using the fast skin shader in Maya with a UV texture painted on Photoshop.


The next step would be to texture Arthur and rig both characters. I will then focus on the environment.

I have already started modelling the fence for the scene of Arthur and Merlin conversing at Prince's Street Gardens and previously I modelled a bench. There are brushes in Maya that I can utilise to create bushes, grass and foliage. I will create a mat painting for the background and add it in after effects.


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